Trip Chaser – one of my favorite games yet!
Gameplay
Trip Chaser is played entirely with cards, though it will take you all over the world. The object of the game is to travel to different countries and earn enough points to beat out the other players, but it involves some strategy too.
The deck comes with three different types of cards:
To start the game, each player has $1500 and 4 Destination Cards. To travel somewhere, you must have at least 2 of the same Destination Cards and enough money to pay for your trip. The person who returned most recently from an overnight trip gets to go first, and here’s what happens on your turn:
Some important notes:
The game ends when you run out of Destination Cards. Players make their last moves if they can, and then you must add up your total number of points. Whoever earned the most points wins!
History
This game is brand new! So, its history is rather short, but just as interesting. Created by husband-and-wife duo Dalene and Pete Heck, the idea for Trip Chaser came to be during the COVID-19 pandemic. You see, Dalene and Pete are avid travelers—they were actually named National Geographic’s Travelers of the Year in 2014, so when the global pandemic halted travel and saw everyone quarantining at their homes, Dalene and Pete weren’t sure how to scratch their travel itch.
So, with their newfound free time at home, they decided to act on an idea they’ve had for years: to invent a card game related to travel. They spent three years developing Trip Chaser, adding in their own personal touches by including some of their real-life experiences on the Event Cards. Now, Trip Chaser is on the market, and it’s the perfect game to play with family and friends.
Always keeping travel in mind, Dalene and Pete designed Trip Chaser to fit inside a box that can sit in the palm of your hand—so easy to slip into a suitcase or carry-on. You don’t need anything other than the cards themselves; the directions are online (one card features a QR code you can scan to access the directions anywhere), and no other materials are needed. Not only was this intentional so it can travel with you wherever you go, but also a conscious move by Dalene and Pete to reduce their environmental footprint in producing the game.
McHALE DESIGN CASE STUDY: MONSTERVERSE- THE LEGEND CONTINUES…
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