Ken's big success came in 1982 when Ken set out to design a new card game. Upon seeing the success of Uno, he wanted to design a card game that could achieve similar success. After just a couple of days sequestered in his apartment, he came up with the Phase 10 card game. His first customers ...
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70 Years of Innovation and Play
Business in Japan and Hong Kong, Kawada, Longshore
To Design or Not to Design
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Randy Klimpert Shares his Ukulele Collection
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Ed Gartin is... the Evel Knievel of Inventor Relations!
Hidden Role: The Brains Behind your Favorite Games - Matt Leacock talks Game Design...
Nicholas and Rebecca are BlueMatter Games!
Tanya Thompson is Hasbro's Game Scout!