Necromana

A Prototype I designed called Necromana is out and so far the play testing has been very successful.  I'm hoping to license the game out to an interested publisher.  The goal of the game is to aquire points in various ways.  The best way to describe the game is if you can imagine if Wingspan and Boss Monster had a child, and that child grew up to be a rebellious teenager.

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Launched Date:

20 Sep 2021

Tait & Lily, Inventors of Betcha Can't!