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I\'ve known our 11 1/2\" fashion diva / movie star on a first-name basis since she first arrived on the scene; I won the blonde beauty at the 1959 birthday party of the red-headed nephew of Ruth an...

The Handbook of Developmentally Appropriate Toys written by Doris Bergen is aptly described by Mattia Thibault and featured in the American Journal of Play as “an atlas, which offers us detailed...

Calling all video game lovers and book lovers! Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin, named the best book of 2022 by Amazon, is a touching story starring two longtime friends who mak...

MC: We are excited that you will be speaking with Robert Fuhrer about Japanese and American Business Parternships in the Toy Industry- Cultural Differences and Historical Successes at our Inventor Pit...

As the widely anticipated Barbie movie inches closer to its release date, it is the perfect time to brush up on your Barbie history. Dressing Barbie: A Celebration of the Clothes That Made America&rsq...

    What is it about the Toy and Game Industry that you love? I love that the Toy and Game Industry has the potential to provide children with valuable learning opportunities. My toy co...

New SAZ chapter in the Netherlands Founded  The Game Designers Association (SAZ) is pleased to announce the founding of SAZ Nederland, its second foreign group after SAZ-Italia (2...

GOLIATH PARTNERS WITH WONDERY FOR THE LAUNCH OF THE LUNAR DIAL Goliath enters an agreement with Wondery to launch The Lunar Dial, a celestial strategy game based on Morbid, a top-ranking podcast on t...

The back-to-school season is on us, and for the second year since the pandemic, kids are really going back—to real schools, in classrooms, with each other in person. That means a lot of househol...

  Welcome to our team, Rebecca! As the new Editor for Play in Education’s newsletter, what attracted you to the Chicago Toy and Game Group, and what goals do you have in mind for the org...

Tait & Lily, Inventors of Betcha Can't!